Runescape - tendency of Oct 22

Runescape

Information about Runescape

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On 28 February 2012, an in-game feature was introduced called the "Squeal of Fortune" that allowed players to win items on a daily basis by spinning the wheel. [72] On 2 April 2012, it became possible for players to spend real-world currency in exchange for additional spins, introducing a form of microtransaction to the game. [73] Jagex CEO Mark Gerhard had previously described microtransactions as "a stealth tax", and the update provoked complaints from players who believed they had been "betrayed" by the change. [74] In July 2012, Jagex released Solomon's General Store, making it possible to spend real currency in exchange for "RuneCoins" that could be spent on cosmetic rewards in the game. [75] On 29 August 2012, Gerhard released a response to this controversy, describing these microtransactions as "[having] a significant role in ensuring that we can continue to support, develop and grow the game for many more years to come. " He states that while these decisions are "not necessarily popular", they are made with the future of RuneScape in mind. [76] On 4 February 2014, the Squeal of Fortune was replaced with Treasure Hunter. Rather than spinning a wheel for prizes, players are given keys which are used to open a chest of their choosing. [77] On 26 March 2014, Gerhard reiterated his stance on microtransactions and their importance in updating RuneScape, and announced a partnership with Supersonic ads, allowing players to earn RuneCoins by watching advertisements or sampling products. [78]